![]() Click the Low definition meshes button at the right side of the panel.Drag and drop the high definition OBJ file created at the end of the Step 1.Click the High definition meshes button at the right side of the panel.Download ( ), install and launch xNormal application (free). ![]() Phase 3: Burning Details to Normal Textures This file is going to be used as the target for creating Normal texture. Click the Save File button at the right side of the Save File Path field for saving the re-topologized OBJ file.Ĭlick the OK button to start re-topologizing the FBX file into OBJ file.Click the Load File button at the right side of the Target Mesh field, pick the FBX file. ![]()
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